Πρώτες ζουμερές λεπτομέρειες για το The Last Of Us

14:27 6/2/2012 - Πηγή: Game 2.0

To πολυσυζητημένο The Last Of Us αποκαλύπτεται στο νέο τεύχος του περιοδικού Game Informer και ήδη οι πρώτες ζουμερές λεπτομέρειες για το παιχνίδι διέρρευσαν στο internet. To The Last Of Us διαδραματίζεται 20 χρόνια μετά το ξέσπασμα ενός θανατηφόρου μύκητα, ο οποίος οδήγησε στη σχεδόν ολοκληρωτική εξαφάνιση του ανθρώπινου είδους. Εσείς αναλαμβάνετε τον ρόλο ενός λαθρεμπόρου ονόματι Joel, και μαζί με την μικρή Ellie διασχίζετε την ερημωμένη Αμερική, αντιμετωπίζοντας μολυσμένους

αλλά και νορμάλ ανθρώπους που έχουν απομείνει. Το παιχνίδι διαθέτει και online μέρος, αν και προς το παρόν παραμένει άγνωστο. Πολλά περισσότερα παρακάτω (ξέρετε αγγλικά ε;), από το Neogaf. Το The Last Of Us φαίνεται εκπληκτικό και αναμένεται τέλη 2012 ή το 2013 στο PS3.

-The main campaign is singleplayer.]

-There will be multiplayer

-First described scenario: Joel and Ellie are driving in a pick-up truck and see a road that is blocked off into a single narrow passage. Someone clutching their stomach comes running up and asks for help. Ellie asks if they’re going to stop and help, but Joel says they’re actually looters who want to steal their stuff, so they try to drive on past them, causing the scavengers pull out guns and start shooting at them. Joel and Ellie almost get away, but just before they do, but their truck is hit with a city bus, knocking it into a storefront. Joel and Ellie get forcefully pulled out of the truck by the scavengers and a big fight erupts, and then the description just stops. This is presumably the hobo scene we seen in the screenshots.

-The second team came about due to constant requests from both internal and external studios to license their engine. However, the engine doesn’t have a toolchain or documentatin set to facilitate that, so the only way to leverage their technology on a second game was to create a second team. The other reason was that they didn’t want to lose their staff to other companies because of career ceilings or burnout from working on too many Uncharted games, so creating a second team let them promote a lot more people and let them work on something new. As such, the second team was created. Unlike many other multi team developers, Naughty Dog’s teams are actually completely separate, so staff doesn’t move between the two projects.

-The look of the game was inspired by «Ruin Porn», which is a branch of photography where people take pictures of ruins that have been overgrown by nature.

-Gustavo Santaolalla is composing. He worked on Brokeback Mountain and Babel.

-The second team was originally considering making a Jak & Daxter sequel along with some other unnamed ideas. The Jak & Daxter idea was explored quite extensively, and Game Informer will have more about it on their website. However, they felt the direction they wanted to go as a company would end up making a poor Jak game, so they ultimately shelved the project. I don’t want to put this in the OP since it’s about The Last

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